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dgreenheck /

webgpu-claude-skill

A Claude skill for developing WebGPU applications with Three.js

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1.3k
Skills
1
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None
Last commit
Apr 10, 2026
install.sh
# every skill in this repo, via the skills CLI
npx skills add dgreenheck/webgpu-claude-skill

# or, for Claude Code, copy one skill folder into

~/.claude/skills/ (all projects)

.claude/skills/ (this project)

View dgreenheck/webgpu-claude-skill on GitHub
Inside this pack

1 skill in webgpu-claude-skill

Each skill is a SKILL.md file your agent loads when a task matches its description.
  1. 01
    webgpu-threejs-tsl

    Comprehensive guide for developing WebGPU-enabled Three.js applications using TSL (Three.js Shading Language). Covers WebGPU renderer setup, TSL syntax and node materials, compute shaders, post-processing effects, and WGSL integration. Use this skill when working with Three.js WebGPU, TSL shaders, node materials, or GPU compute in Three.js.

    View skill

Skills can include instructions and scripts that your agent will run. Read the SKILL.md and any bundled files before installing. Tooluck lists public GitHub data and does not audit this code.

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