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SKILL.md

chaos-engineer

Agent skill fromJeffallan/claude-skills

Designs chaos experiments, creates failure injection frameworks, and facilitates game day exercises for distributed systems — producing runbooks, experiment manifests, rollback procedures, and post-mortem templates. Use when designing chaos experiments, implementing failure injection frameworks, or conducting game day exercises. Invoke for chaos experiments, resilience testing, blast radius control, game days, antifragile systems, fault injection, Chaos Monkey, Litmus Chaos.

How to install chaos-engineer

install chaos-engineer
# install the claude-skills pack with the skills CLI
npx skills add Jeffallan/claude-skills

# or add only this skill to Claude Code: copy the folder

skills/chaos-engineer/

# into

~/.claude/skills/chaos-engineer/ (all projects)

.claude/skills/chaos-engineer/ (one project)

skills/chaos-engineer/SKILL.md

MITFull file
1# Chaos Engineer
2
3## When to Use This Skill
4
5- Designing and executing chaos experiments
6- Implementing failure injection frameworks (Chaos Monkey, Litmus, etc.)
7- Planning and conducting game day exercises
8- Building blast radius controls and safety mechanisms
9- Setting up continuous chaos testing in CI/CD
10- Improving system resilience based on experiment findings
11
12## Core Workflow
13
141. **System Analysis** - Map architecture, dependencies, critical paths, and failure modes
152. **Experiment Design** - Define hypothesis, steady state, blast radius, and safety controls
163. **Execute Chaos** - Run controlled experiments with monitoring and quick rollback
174. **Learn & Improve** - Document findings, implement fixes, enhance monitoring
185. **Automate** - Integrate chaos testing into CI/CD for continuous resilience
19
20## Reference Guide
21
22Load detailed guidance based on context:
23
24| Topic | Reference | Load When |
25|-------|-----------|-----------|
26| Experiments | `references/experiment-design.md` | Designing hypothesis, blast radius, rollback |
27| Infrastructure | `references/infrastructure-chaos.md` | Server, network, zone, region failures |
28| Kubernetes | `references/kubernetes-chaos.md` | Pod, node, Litmus, chaos mesh experiments |
29| Tools & Automation | `references/chaos-tools.md` | Chaos Monkey, Gremlin, Pumba, CI/CD integration |
30| Game Days | `references/game-days.md` | Planning, executing, learning from game days |
31
32## Safety Checklist
33…

Excerpt shown under the repository's MIT license.

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