Skills for Real Engineers. Straight from my .agents directory.
chaos-engineer
Agent skill fromJeffallan/claude-skills
Designs chaos experiments, creates failure injection frameworks, and facilitates game day exercises for distributed systems — producing runbooks, experiment manifests, rollback procedures, and post-mortem templates. Use when designing chaos experiments, implementing failure injection frameworks, or conducting game day exercises. Invoke for chaos experiments, resilience testing, blast radius control, game days, antifragile systems, fault injection, Chaos Monkey, Litmus Chaos.
How to install chaos-engineer
npx skills add Jeffallan/claude-skills# or add only this skill to Claude Code: copy the folder
skills/chaos-engineer/
# into
~/.claude/skills/chaos-engineer/ (all projects)
.claude/skills/chaos-engineer/ (one project)
1# Chaos Engineer23## When to Use This Skill45- Designing and executing chaos experiments6- Implementing failure injection frameworks (Chaos Monkey, Litmus, etc.)7- Planning and conducting game day exercises8- Building blast radius controls and safety mechanisms9- Setting up continuous chaos testing in CI/CD10- Improving system resilience based on experiment findings1112## Core Workflow13141. **System Analysis** - Map architecture, dependencies, critical paths, and failure modes152. **Experiment Design** - Define hypothesis, steady state, blast radius, and safety controls163. **Execute Chaos** - Run controlled experiments with monitoring and quick rollback174. **Learn & Improve** - Document findings, implement fixes, enhance monitoring185. **Automate** - Integrate chaos testing into CI/CD for continuous resilience1920## Reference Guide2122Load detailed guidance based on context:2324| Topic | Reference | Load When |25|-------|-----------|-----------|26| Experiments | `references/experiment-design.md` | Designing hypothesis, blast radius, rollback |27| Infrastructure | `references/infrastructure-chaos.md` | Server, network, zone, region failures |28| Kubernetes | `references/kubernetes-chaos.md` | Pod, node, Litmus, chaos mesh experiments |29| Tools & Automation | `references/chaos-tools.md` | Chaos Monkey, Gremlin, Pumba, CI/CD integration |30| Game Days | `references/game-days.md` | Planning, executing, learning from game days |3132## Safety Checklist33…
Excerpt shown under the repository's MIT license.
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