Skills for Real Engineers. Straight from my .agents directory.
jev-blender
Agent skill fromkerpopule/hermes-jev-skills
Use for all Blender work. Default code-first execution, local QA and bounded Jev diagnostic advice.
How to install jev-blender
install jev-blender
# install the hermes-jev-skills pack with the skills CLI
npx skills add kerpopule/hermes-jev-skills# or add only this skill to Claude Code: copy the folder
skills/jev-blender/
# into
~/.claude/skills/jev-blender/ (all projects)
.claude/skills/jev-blender/ (one project)
1# Default Blender workflow23Use this entry point for Blender tasks, alongside the task's geometry, animation and production skills. It grants no new paid, public, production, credential or customer-data authority. Do not change model routing or restart a gateway to use it.45## Choose execution locally67Use a deterministic background script for a known-ahead build or long final render. For repeated inspect/edit cycles, prefer an installed, owned warm-session adapter with private pipes and isolated preferences. Load `blender-warm-session` when installed. Do not install an unreviewed DSH plugin, adopt an existing Blender GUI or expose a control port. If warm execution is unavailable, use the verified background-script route and disclose the fallback.89Keep one bounded resource owner, a whole-job deadline, an exclusive disposable workspace and explicit source/output identities. Preserve source files. Never detach a worker across turns. Blender exit success alone is not artifact acceptance.1011## Check before asking a model1213Measure applicable geometry, materials, framing and lighting against the task specification. Unknown checks must be measured; failures return to the owning planner for a reviewed repair. Do not label an unperformed or inapplicable check as passed. Apply role-aware topology rules, not a blanket closed-solid assumption. Save native checkpoints before risky edits.14…
Excerpt shown under the repository's MIT license.
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