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0xsline /

OpenChatCut

Open-source, local-first conversational AI video editor with a professional multi-track timeline, Agent Skills, MCP integration, and Remotion rendering.

Stars
3.0k
Skills
31
License
AGPL-3.0
Last commit
Nov 6, 2026
install.sh
# every skill in this repo, via the skills CLI
npx skills add 0xsline/OpenChatCut

# or, for Claude Code, copy one skill folder into

~/.claude/skills/ (all projects)

.claude/skills/ (this project)

View 0xsline/OpenChatCut on GitHub
Inside this pack

31 skills in OpenChatCut

Each skill is a SKILL.md file your agent loads when a task matches its description.
  1. 01
    openchatcut

    Connect an MCP-capable coding agent to OpenChatCut and edit local video projects. Use when the user asks to install, connect, or set up OpenChatCut; inspect or edit an OpenChatCut project; work with its timeline, transcript, captions, media, generation, motion graphics, audio, color, or export tools; or recover from an OpenChatCut MCP error.

    View skill
  2. 02
    ai-cinematic-short-film

    Plan AI short films with story, shots, prompts, and continuity.

    View skill
  3. 03
    asset-import

    Use when acquiring or importing media into a OpenChatCut project asset library for video editing or creation, including local/attached videos, user-provided paths, public media URLs, web video/audio/image assets, upload fallback decisions, and deciding between import_media, download_media, or manual user action.

    View skill
  4. 04
    batch-montage-variants

    Turn one pool of existing project media into a batch of distinct, publishable montage cuts instead of a single hero edit. Use for batch montage, one-source-many-outputs, 一源多出, 批量混剪, 批量出片, 矩阵号, 多账号分发, variant batches, deduped cuts, 去重变体, 防搬运, or when the user asks for N different versions of the same footage.

    View skill
  5. 05
    beat-sync-montage

    Plan and build a finished beat-synced montage where cut placement serves the content, not just the metronome. Use for 卡点混剪, 卡点剪辑, 踩点视频, beat-sync montage, rhythm edit, 节奏剪辑, 音乐驱动剪辑, or when the user wants cuts that land on the beat.

    View skill
  6. 06
    create-motion-graphics

    Use whenever the agent needs to add, create, hand-author, patch, or place Motion Graphic JSX assets in a OpenChatCut project. This is the direct-authoring path: use create_motion_graphic_from_code / edit_asset / edit_item, not motion-graphic-gen or submit_motion_graphic. Covers project/timeline intake, project visual language, editable properties, asset binding, inline JSX authoring, existing asset updates, timeline placement, and verification.

    View skill
  7. 07
    ecommerce-product-montage

    Assemble product footage, UGC, and b-roll into a conversion-oriented montage with a hook → pain → demo → proof → CTA rhythm. Use for 带货混剪, 产品混剪, 商品短视频, 种草视频, ecommerce montage, product reel, UGC cutdown, or when the user wants selling footage cut into a short that converts.

    View skill
  8. 08
    explainer-video

    Create finished explainer videos from a topic, script, outline, voiceover, product logic, data, technical concept, course material, or reference assets. Use when the user wants narration, motion graphics, stock footage, generated visuals, or mixed visuals to explain an idea.

    View skill
  9. 09
    export

    Use when a OpenChatCut video editing or creation workflow needs export, render, download, share, final delivery, subtitle-file export, render choice, local-only asset handling, or export fallback explanation.

    View skill
  10. 10
    image-gen

    AI image generation via Fal.ai, gpt-image-2, nano-banana, MiniMax image-01, xAI Grok Imagine, and Agnes Image. Use when the user wants to generate or create an image / picture / still.

    View skill
  11. 11
    known-errors

    Use when a OpenChatCut tool call fails or returns an unexpected shape.

    View skill
  12. 12
    livestream-to-clips

    Cut an imported livestream recording of any genre into evidence-backed, platform-ready clips by combining transcript, visual, audio, interaction, and domain-specific signals. Use for commerce, gaming, talk, interview, education, entertainment, sports, music, IRL, creative, news, or mixed livestream recordings.

    View skill
  13. 13
    long-video-to-shorts

    Cut one long podcast, interview, course, livestream, or other source video into social-ready shorts, reels, highlights, or clip timelines from existing project media. Use when the user asks to cut a long video into Shorts, Reels, TikToks, Xiaohongshu posts, best moments, highlights, or multiple clips.

    View skill
  14. 14
    motion-graphic-placement

    Add motion graphics at the right moments without blocking the story. Use when the user wants to enhance talking-head, lecture, tutorial, interview, podcast, or creator videos with motion graphics.

    View skill
  15. 15
    multi-clips-to-reels

    Turn multiple product shots, event footage, travel clips, gameplay moments, UGC/product footage, B-roll, or mixed media into social-ready reels, highlights, recaps, or montage-style short videos from existing project media.

    View skill
  16. 16
    music-intelligence

    Run or inspect local music analysis and plan or apply beat-, downbeat-, or section-synced video cuts or photo placements. Use for BGM beat edits, rhythm cuts, 卡点剪辑, musical structure, BPM, mood, genre, or instrument questions.

    View skill
  17. 17
    music

    Music generation via Mureka, MiniMax, Atlas Cloud, and Sonilo. Use for instrumentals, songs, soundtracks, track/stem generation, covers, or video-conditioned scoring of the finished cut through `submit_music`.

    View skill
  18. 18
    news-rough-cut

    新闻素材智能粗剪——把新闻素材粗剪为一条内容完整、逻辑清晰、节奏紧凑的新闻短视频。Use when the user asks to 粗剪新闻、新闻剪辑、把新闻素材剪成短视频、智能粗剪、news rough cut、编辑新闻视频, or provides news footage (发布会/采访/现场/监控素材) to be cut into a factual news short. Never add music, voiceover, or sound effects.

    View skill
  19. 19
    openchatcut-plugin-basics

    Use for video editing or video creation work that should be editable in OpenChatCut, even when the user does not explicitly mention OpenChatCut. Covers local/attached video editing, captions/subtitles, transcription, trimming, talking-head cleanup, highlights, B-roll, overlays, generation, export, project/editor opening, importing, targeting, verifying, watching, and identifying the active OpenChatCut project/editor URL.

    View skill
  20. 20
    product-ad-video-script

    Turn a product into ad angles, hooks, scenes, and CTA.

    View skill
  21. 21
    product-help

    OpenChatCut product knowledge — UI layout, editor features, and how generation providers are configured. Use when the user asks about the product interface, how to use a feature, where to find something, or needs GUI guidance for something the agent cannot do directly. Also use as fallback when a task fails and the user needs to complete it manually in the UI. NOT for live project-state queries ("where are my folders?", "what's on my timeline?", "where is clip X?") — those are answered by `read_project`, not by this skill.

    View skill
  22. 22
    shader-gen

    AI shader generator for WebGL video effects, transitions, masks, and color grading (LUT / 调色 / 电影感 / film look). Use when the user wants a video effect (滤镜 / 特效), a transition (转场 / crossfade / wipe / cube / 3d), a mask (蒙版 / 遮罩 / reveal), a zoom / push-in (推近 / 推镜头), or a color grade — try the built-in effects (zoom, builtin LUTs) before generating a new shader.

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  23. 23
    skill-creator

    Create or improve OpenChatCut custom skills. Use whenever the user asks to create a skill, capture a workflow as a skill, write a SKILL.md, add a reusable workflow, 创建技能, 把流程做成技能, 写一个技能, or improve an existing custom skill. Pushy: treat any workflow the user repeats as a skill candidate, even if they do not say "skill".

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  24. 24
    storyboard-shot-breakdown

    Break down each shot and turn the analysis into a storyboard reference. Use when the user wants shot-by-shot film analysis, director logic, cinematography breakdown, or a storyboard-style reference from a video.

    View skill
  25. 25
    talking-head-guide

    Guide for editing videos where the primary content is people talking — talking-head / 口播, interview / 访谈, lecture, tutorial, podcast, course content, and similar talking-driven formats. Use when the user wants speech editing on a talking video (剪口播 / 口播剪辑 / 去口癖 / clean up fillers / smooth speech), motion graphics layered onto talking video (口播加 MG / 加动画), or B-roll on a talking video (加 B-roll / add B-roll). For motion graphics specifically, use this together with the active Motion Graphics skill/workflow available in the current OpenChatCut environment — this skill adds talking-specific guidance (speech-rhythm timing, frame-aware placement, subject/caption protection, placement verification).

    View skill
  26. 26
    transcription

    Use when a video/audio task needs OpenChatCut transcription, captions, subtitles, subtitle styling, transcript search, transcript readiness checks, or enabling captions, including local or attached videos where the user asks to add captions/subtitles, transcribe, create bilingual subtitles, clean talking-head speech, remove filler words, or trim pauses.

    View skill
  27. 27
    verification

    Use when checking whether agent edits are reflected in the OpenChatCut project and editor.

    View skill
  28. 28
    video-gen

    AI video generation via Fal.ai, Seedance 2.0, Kling, MiniMax Hailuo, xAI Grok Imagine, Google Gemini Omni, OFox, and Agnes Video. Use when the user wants to generate a video clip — text-to-video, image-to-video, first/last-frame transitions, reference-guided generation, multi-shot, or generatively editing / extending an existing clip.

    View skill
  29. 29
    video-thumbnail-generator

    Create platform-ready thumbnails from real video frames. Use when the user wants a thumbnail, cover image, YouTube cover, Shorts cover, Bilibili cover, Xiaohongshu cover, or other video poster image.

    View skill
  30. 30
    voice

    Text-to-Speech (TTS), voiceover, narration placement/sync, and custom sound effects (SFX) generator. Use when the user wants generated speech from text, wants to add/replace/align narration or voiceover for an existing video/timeline, wants to keep existing voiceover synced after visual retiming edits, needs voice audition/selection, or explicitly wants a newly generated/custom sound effect that is not available in the Sound Effects library.

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  31. 31
    widget-forms

    Use when the agent should ask the user for structured input with an in-chat form, including single-select, multi-select, text fields, style pickers, or voice audition choices.

    View skill

Skills can include instructions and scripts that your agent will run. Read the SKILL.md and any bundled files before installing. Tooluck lists public GitHub data and does not audit this code.

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