How to install unity-gameobject
install unity-gameobject
# install the Unity-Skills pack with the skills CLI
npx skills add Besty0728/Unity-Skills# or add only this skill to Claude Code: copy the folder
SkillsForUnity/unity-skills~/skills/gameobject/
# into
~/.claude/skills/gameobject/ (all projects)
.claude/skills/gameobject/ (one project)
1## Triggers2- Building or restructuring scene hierarchy3- Spawning or removing objects4- Adjusting transforms5- 搭建或调整场景层级、新建或删除物体、修改 Transform67# Unity GameObject Skills89Create, find, parent and transform scene objects. Parameters come from the schema (recommend `includeSchema=true` or `/skills/schema?names=`), which notes the non-obvious ones — never from a skill's name. Execution, dryRun and verification rules: root [SKILL.md](../../SKILL.md).1011## Operating Mode12`gameobject_find` / `gameobject_get_info` are `SemiAuto` (read-only); every other skill is `FullAuto`. `gameobject_delete` / `gameobject_delete_batch` (`Operation.Delete`) are NeverInSemi: `MODE_FORBIDDEN` under Approval/Auto, run only under Bypass or an Allowlist hit → [operating mode](../../references/protocol-operating-mode.md).1314## Shared rules1516- **Identifiers**: `entityId` (string; Unity 6000.4+, where `instanceId` reads `0`), `instanceId` (int, older Unity), `path` (`"Parent/Child"`, case-insensitive, optional scene-name prefix), `name`. Give at least one; precedence `entityId > instanceId > path > name`, and a stale id or missed path falls through to the next one given.17- **Name matching**: an exact name wins (the first in hierarchy order when several share it); otherwise a single whole-word or substring match is used. Several fuzzy matches return `TARGET_NOT_FOUND` with `candidates` (`path` + `entityId` each) instead of guessing. Non-exact resolutions are listed in top-level `resolutionNotes`.18…
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