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SKILL.md

unity-material

Agent skill fromBesty0728/Unity-Skills

Edit material and shader properties across Built-in/URP/HDRP

How to install unity-material

install unity-material
# install the Unity-Skills pack with the skills CLI
npx skills add Besty0728/Unity-Skills

# or add only this skill to Claude Code: copy the folder

SkillsForUnity/unity-skills~/skills/material/

# into

~/.claude/skills/material/ (all projects)

.claude/skills/material/ (one project)

SkillsForUnity/unity-skills~/skills/material/SKILL.md

MITFull file
1> **Before calling any skill in this module:** if you are about to call a skill with parameters guessed from its name or description, STOP — read this file (or fetch its schema via `GET /skills/recommend?includeSchema=true`) first. If you already have the parameter definitions from recommend/schema, you may proceed straight to dryRun.
2
3## Triggers
4- Changing how a surface looks
5- Tweaking material parameters
6- Swapping shaders
7- 调整物体外观、修改材质参数、切换 Shader
8
9# Unity Material Skills
10
11> **BATCH-FIRST**: Use `*_batch` skills when operating on 2+ objects/materials.
12
13## Operating Mode
14
15- **Approval** (default): all mutating skills (`material_create`, `material_create_batch`, `material_assign`, `material_assign_batch`, `material_duplicate`, `material_set_color` / `_emission` / `_texture` / `_float` / `_int` / `_vector` / `_keyword` / `_render_queue` / `_shader` / `_texture_offset` / `_texture_scale` / `_gi_flags`, and the `*_batch` variants) need user grant; grant triggers a single server-side execution that returns the result.
16- **Auto / Bypass**: those skills execute directly.
17- Query skills (`material_get_properties`, `material_get_keywords`) are `SkillMode.SemiAuto` — they run in all three modes without grant.
18- This module contains **no** Delete / PlayMode / Reload / high-risk skills (no NeverInSemi); to delete a material asset, call the `asset` module.
19
20## Guardrails
21
22**DO NOT** (common hallucinations):
23…

Excerpt shown under the repository's MIT license.

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