Skills for Real Engineers. Straight from my .agents directory.
aamas-experiments
Agent skill frombrycewang-stanford/Awesome-Journal-Skills
Use when designing or auditing AAMAS experiments - self-play and population-based training, opponent selection, equilibrium and regret metrics, game-theoretic simulations, ablations, seeds, hyperparameters, compute, and claim-to-evidence fit - with emphasis on experiments that probe the interaction rather than chase a single-agent leaderboard.
How to install aamas-experiments
npx skills add brycewang-stanford/Awesome-Journal-Skills# or add only this skill to Claude Code: copy the folder
AAMAS-Skills/skills/aamas-experiments/
# into
~/.claude/skills/aamas-experiments/ (all projects)
.claude/skills/aamas-experiments/ (one project)
1# AAMAS Experiments23Use this before submission when the empirical or simulation story is not yet locked. At AAMAS4the experiment exists to test the *interaction* claim, not to top a benchmark.56## Experiment audit78- Map each empirical claim to a game, a self-play run, a population sweep, an ablation, or a9 deviation test.10- Choose opponents deliberately: self-play alone rarely suffices; include held-out opponents,11 population sets, or classical strategies as the claim requires.12- Separate simulations that validate a solution concept (where the equilibrium is known) from13 real or applied studies that show practical multiagent behavior.14- Report uncertainty for stochastic results over both seeds and opponents: standard errors,15 confidence intervals, or paired tests.16- Report the environment, number of agents, training regime, evaluation protocol, metrics,17 hyperparameter ranges, chosen settings, seeds, hardware, software versions, and runtime.18- Add ablations for the interaction mechanism (communication, reward sharing, the payment rule),19 not just cosmetic variants.20- Audit for the mismatch between the strategic claim and the setup: an equilibrium claim tested21 against only one fixed opponent, or a cooperation claim that hides a reward-shaping constant.2223## What experiments are for at this venue2425- The strongest design shows the interaction under stress: agents that *can* deviate, opponents26…
Excerpt shown under the repository's MIT license.
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