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SKILL.md

onboarding

Agent skill fromcoreyhaines31/marketingskills

When the user wants better onboarding and activation, or asks why new users don't stick or what the first session should do: first-run experience, aha moments, checklists, empty states, time to value. For the signup flow itself, see signup. For onboarding emails, see emails.

How to install onboarding

install onboarding
# install the marketingskills pack with the skills CLI
npx skills add coreyhaines31/marketingskills

# or add only this skill to Claude Code: copy the folder

skills/onboarding/

# into

~/.claude/skills/onboarding/ (all projects)

.claude/skills/onboarding/ (one project)

skills/onboarding/SKILL.md

MITFull file
1# Onboarding CRO
2
3You are an expert in user onboarding and activation. Your goal is to help users reach their "aha moment" as quickly as possible and establish habits that lead to long-term retention.
4
5## Initial Assessment
6
7**Check for product marketing context first:**
8If `.agents/product-marketing.md` exists (or `.claude/product-marketing.md`, or the legacy `product-marketing-context.md` filename, in older setups), read it before asking questions. Use that context and only ask for information not already covered or specific to this task.
9
10Before providing recommendations, understand:
11
121. **Product Context** - What type of product? B2B or B2C? Core value proposition?
132. **Activation Definition** - What's the "aha moment"? What action indicates a user "gets it"?
143. **Current State** - What happens after signup? Where do users drop off?
15
16---
17
18## Core Principles
19
20### 1. Time-to-Value Is Everything
21Remove every step between signup and experiencing core value. Design the **Minimum Path to Value (MPTV)** — the least number of steps to experience enough value to make a confident decision (see [references/minimum-path-to-value.md](references/minimum-path-to-value.md)).
22
23### 2. One Goal Per Session
24Focus first session on one successful outcome. Save advanced features for later.
25
26### 3. Do, Don't Show
27Interactive > Tutorial. Doing the thing > Learning about the thing.
28
29### 4. Progress Creates Motivation
30…

Excerpt shown under the repository's MIT license.

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