Skills for Real Engineers. Straight from my .agents directory.
pascalorg /
editor
Open-source 3D architecture software for AECO, scan-to-BIM. Agent-friendly, browser-first, MCP, CLI.
- Stars
- 25k
- Skills
- 3
- License
- MIT
- Last commit
- Nov 10, 2026
npx skills add pascalorg/editor# or, for Claude Code, copy one skill folder into
~/.claude/skills/ (all projects)
.claude/skills/ (this project)
3 skills in editor
- 01architect
Use Architect, Pascal's AI building designer, to generate buildings, floor plans, and spatial designs from a brief. Use this skill when a user asks Architect to generate or design a building or space inside Pascal. Architect queues a background turn, polls for its result, and surfaces the finished Pascal scene or report.
Preview SKILL.md - 02furniture-fit
Assess whether furniture fits in a measured Pascal room or layout. Use this skill for sofa, table, bed, cabinet, appliance, staging, placement, collision, clearance, or rotated-footprint questions. Produce a tool-backed spatial report that distinguishes footprint fit from unsupported height, door-swing, assembly, and delivery-route claims, and return insufficient evidence when dimensions or scale are missing.
Preview SKILL.md - 03pascal-3d
Connect to Pascal and use its MCP tools to create, inspect, edit, validate, save, or hand off editable 3D building scenes. Use this skill whenever a user asks an agent to work in Pascal, make a room or building model, inspect a Pascal project, perform spatial edits, connect Pascal MCP, or return a verified Pascal editor link. It also governs safe local, existing-account, and explicitly authorized autonomous setup.
Preview SKILL.md
Skills can include instructions and scripts that your agent will run. Read the SKILL.md and any bundled files before installing. Tooluck lists public GitHub data and does not audit this code.
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