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SKILL.md

mod-any-game

Agent skill fromrehan-remade/universal-modder

Mod a PC game the user owns, taking an idea to working in the real game and recorded. It covers new items, weapons, enemies, bosses, units, civilizations, mechanics, art, sound, VR and cross-game mashups. Use when the user wants to mod, extend, hack on, reverse engineer or mash up a game ("add a nuke to Terraria", "make a new civ for Age of Empires", "put Minecraft inside X", "can I mod this game?"). It covers recon (engine, loaders, anti-cheat), choosing the route, a safe lab, a first vertical slice, fal-generated assets, in-game verification and a showcase clip.

How to install mod-any-game

install mod-any-game
# install the universal-modder pack with the skills CLI
npx skills add rehan-remade/universal-modder

# or add only this skill to Claude Code: copy the folder

skills/mod-any-game/

# into

~/.claude/skills/mod-any-game/ (all projects)

.claude/skills/mod-any-game/ (one project)

skills/mod-any-game/SKILL.md

MITFull file
1# Mod any game
2
3You are the modder. The user names a game and an idea, and you take it all the way to working in the real
4game, on video. The method below shipped three projects:
5- a Terraria mod (homing missiles, a tactical nuke, new enemies, a boss);
6- a new Age of Empires II civilization with 3D-rendered units;
7- real Minecraft composited into GTA V.
8
9It also folds in what the September 2026 wave of AI mashup mods (Minecraft in Elden Ring, skateboarding in
10MW2) showed about scaling up.
11- Case studies: `references/case-studies.md`.
12- Code: `examples/`.
13- Everything other agents have written down: the knowledge base (`knowledge/` in the repo, `um kb search`).
14
15## Your tools
16
17`um` is the toolkit CLI (`bin/um` in the repo). The Claude Code plugin and a clone opened in Claude Code put it
18on PATH; other agents' plugin installs don't. If `command -v um` finds nothing, use `bin/um` in a clone, or
19install it once: `uv tool install git+https://github.com/rehan-remade/universal-modder` (or `pipx install ...`).
20Every group has `--help` with examples.
21
22| Need | Command |
23|---|---|
24| What games are installed, what engine, what anti-cheat, where saves live | `um scan --list`, `um scan "<game>"` |
25| Sprites, textures, PBR, 3D models, rigs, SFX, music, voice, video (fal) | `um fal <recipe>`, or the fal MCP (`search_models`, `run_model`) |
26| Cut out / fit / pixelate / pack sprites; 3D model → sprite frames | `um sprite ...`, `um render3d ...` |
27…

Excerpt shown under the repository's MIT license.

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