Skills for Real Engineers. Straight from my .agents directory.
game-recon
Agent skill fromrehan-remade/universal-modder
Figure out how a specific installed game can be modded, before writing any mod code. Covers where it's installed, the engine and version, managed vs native code, anti-cheat, loaders already present, save and config folders, and the community's modding route. Also whether this machine can run it (a Windows game on macOS or Linux, x64 on ARM). Use when the user asks "can I mod <game>?", "what engine is <game>", "how do people mod <game>", or at the start of any modding task. Produces MODDING_PLAN.md.
How to install game-recon
npx skills add rehan-remade/universal-modder# or add only this skill to Claude Code: copy the folder
skills/game-recon/
# into
~/.claude/skills/game-recon/ (all projects)
.claude/skills/game-recon/ (one project)
1# Game recon23Goal: in about five minutes, know what you're dealing with and which route to take. Write the answer down4so every later step can rely on it.56## 0. Has another agent been here?7`um kb search "<game>"` (and the engine name). A field note in the shared knowledge base can hand you the8working versions, the route, and the gotchas before you touch anything. See the **share-field-notes** skill.910## 1. Find it and fingerprint it11```bash12um scan --list # Steam, Epic and Xbox installs (Windows, WSL, Linux, macOS)13um scan "<name or folder>" # host, engine, version, exes (.NET?), anti-cheat, loaders,14 # mod folders, saves, routes15um scan "<game>" --json # the same, machine-readable16```17`um` lives at `bin/um` in the universal-modder repo (plugins and clones put it on PATH). Anywhere else:18`uv tool install git+https://github.com/rehan-remade/universal-modder`.1920`um scan` reads files only. It indexes the install (bounded), sniffs PE headers, the Unity/Godot/GameMaker21headers and the Unreal version string, maps known games to their community loader, and points to the22playbook to read: `skills/mod-any-game/references/engines/<engine>.md`.2324The scan can't see everything, so check these by hand:25- **Game not in a store library** (GOG, itch, a standalone folder): pass the folder path.26- **Several engines' signals:** launchers and web helpers are common. The top score wins, but read the27 "also" line.28…
Excerpt shown under the repository's MIT license.
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