Skills for Real Engineers. Straight from my .agents directory.
unity-manual-scene
Agent skill fromBesty0728/Unity-Skills
Manually navigate, save, and manage scenes using Unity Editor UI. For simple Scene view workflows that do not need REST automation.
How to install unity-manual-scene
npx skills add Besty0728/Unity-Skills# or add only this skill to Claude Code: copy the folder
SkillsForUnity/unity-skills~/skills/manual-scene/
# into
~/.claude/skills/manual-scene/ (all projects)
.claude/skills/manual-scene/ (one project)
1## Triggers2- Navigating the Scene view with the mouse and keyboard3- Saving the current scene4- Switching between loaded scenes or additive scene workflows5- Telling a user how to frame the camera on an object67# Manual Scene Tasks89Step-by-step instructions for Scene view navigation and scene management inside the Unity Editor. Paths assume the default English Unity UI; translate the labels into the user's Unity language when replying.1011## When to guide manually vs automate1213Guide manually when the user can finish the task in **3 clicks or fewer**: orbiting the view, saving, setting a scene active, or loading one additive scene.1415Automate when the task involves **querying scene contents, batch loading/unloading, dependency analysis, screenshot capture, or switching scenes programmatically across many scenes** — use the [scene](../scene/SKILL.md) REST module instead.1617## Navigate the Scene view1819#### Step 1 — Orbit20Hold `Alt` and drag with the left mouse button to orbit around the current pivot.2122#### Step 2 — Pan23Hold `Alt` and drag with the middle mouse button (or scroll wheel pressed) to pan.2425#### Step 3 — Zoom26Scroll the mouse wheel to zoom in and out.2728#### Step 4 — Focus on an object29Select a GameObject and press `F` to frame the Scene view on it.3031## Toggle 2D / orthographic view3233#### Step 1 — Click the 2D toggle34In the Scene view toolbar, click the **2D** button to switch between perspective and orthographic views (relevant for 2D projects or flat alignment).35…
Excerpt shown under the repository's MIT license.
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