blender-hair-grooming
Agent skill fromEL4CTEO/blender-skills
Hair and fur in Blender 5.2 - hair curves on a surface, guides + interpolated children with the bundled hair node assets (clump, curl, noise, droop), density masks, Principled Hair BSDF (melanin), Curves Sculpt combing, 5.2 node Hair Dynamics, game hair cards with a rendered strand atlas, Alembic/USD groom export. Use for hair, fur, beards, eyebrows, grass tufts.
How to install blender-hair-grooming
install blender-hair-grooming
# install the blender-skills pack with the skills CLI
npx skills add EL4CTEO/blender-skills# or add only this skill to Claude Code: copy the folder
skills/blender-hair-grooming/
# into
~/.claude/skills/blender-hair-grooming/ (all projects)
.claude/skills/blender-hair-grooming/ (one project)
1# Hair grooming23The execution model is in `blender-core`. Hair physics details are in `blender-simulation`, and look-dev in `blender-lighting-lookdev`.45## One call each6```7scripts/groom.py -- --surface Head --mask Scalp --length 0.15 --children 150000 --clump 0.58scripts/groom.py -- --surface Head --mask Beard --length 0.02 --droop 0.2 --curl 0.004 --melanin 0.9 --name Beard9scripts/groom.py -- --surface Body --length 0.025 --droop 0.3 --clump 0.3 --name Fur10scripts/groom.py -- --cards Hair --card-count 150 --atlas-res 2048 --out //textures # game hair cards11```1213## How pros groom141. **Surface first**: the scalp is a mesh (or the head itself) with **UVs** (hair attaches by UV) and a **vertex group** painted where hair grows. That group becomes the density mask, so soft edges give a natural hairline.152. **Guides → children**: a few hundred to a few thousand guides carry the shape, and thousands of interpolated children give the volume. Style the guides, never the children.163. **Shape in layers**: length, then clump (strands gather into locks), then curl/wave, then frizz/noise, then profile (thin tips). Keep each a separate modifier you can toggle.174. **Comb by hand** for anything hero: Curves Sculpt mode brushes (`Comb`, `Add`, `Puff`, `Pinch`, `Grow/Shrink`, `Smooth`, `Slide`, `Density`, `Delete`, `Pull Tips`). Procedural droop gives a believable base, not a hairstyle.18…
Excerpt shown under the repository's MIT license.
