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sw-japanese-screenwriting

Agent skill fromjtydhr88/screenwriting-skills

Japanese (and other non-Hollywood) screenwriting methods (日本编剧方法/原创剧本实战) — distilled from ten Japanese directors and writers in ゼロからの脚本術; Kosawa Ryota (three acts as 起承转合, speed by jumping), Uchida Kenji (beautiful structure, time-axis tricks), Miki Satoshi (small-material notebook, theme emerges later), Sono Sion, Omiya Ellie (dialogue from inner monologue), Kakei Masaya ("if + moreover"), Fukuda Yuichi (character = actor + flaw, audience as tsukkomi), Yokohama Satoko, Takahashi Izumi ("pain"), Yukisada Isao (situation-born originals); plus Arai Haruhiko (IP adaptation, "write what you're ashamed of"). Neighbours; sw-korean-french-screenwriting, ozu-screenplay-style. Use when writing an original Japanese-style script or TV drama, working from small material and fragments, choosing between structure-first and character-first methods, building a Japanese 企画書, designing comedy tsukkomi systems, or when Hollywood models feel wrong for a quiet, daily-life, non-goal-driven story.

How to install sw-japanese-screenwriting

install sw-japanese-screenwriting
# install the screenwriting-skills pack with the skills CLI
npx skills add jtydhr88/screenwriting-skills

# or add only this skill to Claude Code: copy the folder

plugins/screenwriting/skills/sw-japanese-screenwriting/

# into

~/.claude/skills/sw-japanese-screenwriting/ (all projects)

.claude/skills/sw-japanese-screenwriting/ (one project)

plugins/screenwriting/skills/sw-japanese-screenwriting/SKILL.md

MITFull file
1# 日本编剧方法(Japanese Screenwriting Methods)
2
3> **输出语言=提问语言**;术语一律锚回原词,见 [sw-workflow/terms.md](../sw-workflow/terms.md),不自创译名。
4
5日本原创剧本的实战路径,来源《从零开始做编剧:10 位日本金牌导演、编剧谈剧本》(泊贵洋编)、《故事创作大师班·国际卷》(荒井晴彦)。同一大师班中的韩国(吴胜郁、崔石焕)与法国(奥比坦)编剧见 `sw-korean-french-screenwriting`。与好莱坞体系的关系:**古泽良太、内田贤治、筧昌也承认三幕/起承转合是最有效结构但"探究好作品为何是三幕";三木聪、园子温、横浜聪子、高桥泉、福田雄一走另一条路——主题后置、不写情节构想、片段联结、人物先于事件;行定勋把剧本当"坐标轴"和"议论的材料"。** 小津安二郎的剧本范例见 `ozu-screenplay-style`;编者结语:"不要依赖改编剧本,凭原创决胜负。"工作单与情节构想范例见 [reference.md](reference.md)。
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7---
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9## 一、两派方法:结构优先 vs 人物/片段优先
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11| | 结构优先派 | 人物/片段优先派 |
12|---|---|---|
13| 代表 | 古泽良太、内田贤治、筧昌也 | 三木聪、园子温、横浜聪子、高桥泉、福田雄一、大宫艾丽 |
14| 起点 | 题材指针、设定、"如果+而且"、结尾 | 小素材笔记、演员、人物履历/日记、亲身经历 |
15| 主题 | 动笔前确定或由题材带出 | 写到七八成时"无意间浮现"(留萌等待鲱鱼) |
16| 情节构想 | 必写;先画框架/表格/A4 全集结构 | 不写或极简("一写情节构想剧本就没爆发力") |
17| 代价 | 按结构写不一定有趣 | 想不出情节之间的衔接"简直身处地狱" |
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19编者:"文科有文科的方式理科有理科的方式,右脑派依靠右脑左脑派依靠左脑。"选一条适合自己的路,但两派都同意:**先写一部再说**(三木"把玩具箱子翻过来,先写一部!");**拿给别人看,被说"没意思"才有意义**(园子温/福田)。
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21---
22
23## 二、结构与节奏
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25- **三幕=起承转合**(古泽):起厘清人物关系,承呈现矛盾冲突(**"承"精彩就能写出好剧本,"承"多则变化多**),转与合归并为高潮。摹写《七武士》剧本、给电视剧录像倒写成剧本是他的学习法。
26- **主人公确定目标的瞬间=情节点**(内田):《E.T.》把 E.T. 藏在家里;《虎胆龙威》拿起机关枪。以 30 分钟为段思考四段。大学老师:"大家一定不要误认为按三幕剧结构创作就能创作出好作品,我们要探究的是好作品为何是三幕剧结构。"
27- **先定结尾**(内田):"不事先考虑目的地就来到机场";园子温《爱的曝光》最初想到的也是两个场景(海边劝妹妹、精神病院妹妹来救)再倒推前半。
28- **速度感与跳跃**(古泽):几个故事交错发展镜头不断转换产生速度感;**无趣的场面=没有跳跃感的场面**,删除或加新想法使之重要;"一下子跳过两到三级",上一场面与下一场面内容相反;台词后一句否定前一句;情节忽左忽右(《LOST》《福音战士》影响)。
29- **尽早结束情况说明**(三木):"在我的作品里情况说明部分会很快";用"美禄"巧克力牛奶做"速成沼泽"的铺垫,2 分半 108 个镜头独白开场。
30- **空转与扇动**(三木):吉列姆/《双峰》式"一边空转一边扇动","电影里多一些看似没用的空转才更有意思"。
31…

Excerpt shown under the repository's MIT license.

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